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Discworld mud weapons

WebClosing NPC contracts. Assassins of every specialization used to be able to close NPC contracts only four times per NPC. With the development change in September 2024 they are now able to close all NPC contracts four times after every eight months. That eight months cycle is calculated based on roundworld time.

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Web78 rows · Swords are a type of weapons on the Discworld MUD that use the … Weapons are used in the Discworld MUD to (typically) kill things. Most are melee-oriented, but many are well suited to throwing. Certain weapons such as the crossbow and blowpipe are available in game but are of extremely limited use to non-Assassins. Weapons can be found in shops, or in the possession of … See more You can find tables with all individual weapons per type in the following pages: 1. Melee ~ Axes Daggers Flails Heavy-swords Misc … See more Each weapon has one or more 'attacks' that may be used when a player strikes with it; each 'attack' has the following associated with it. 1. … See more Weapons on the disc are divided into the following categories, each with its own skill associated with it. Most weapons are melee weapons, that can be used in close combat without using … See more Each weapon may have any number of special attacks associated with it; the list of special attacks is revealed on successful use of the … See more undyne shirt https://new-direction-foods.com

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WebOn Discworld, this means primarily your neck, head, and chest (in that order). Watch your burden. Some armour is good; too much, however, can be disastrous. Acceptable burden for a dodge user is roughly 10-15 percent; a parry-based player can often get away with as much as 35% burden. WebYou may be able to "hurl" weapons such as knives, daggers or darts from a scabbard at an opponent for a thrown attack (either during combat, or to initiate it) With some swords you can iai, slashing the sword from its scabbard at your opponent, initiating combat at … WebFaith rods are weapons which may have rituals bestowed upon parts of them. Different faith rods have different numbers of slots for rituals: batons have one slot each except the webbed baton which has three, canes have two slots each, rods and maces have three slots each, and the flails, staffs, crooks, poles and sceptres have four slots. undyne soulshatters

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Discworld mud weapons

Category:Weapons Discworld MUD Wiki Fandom

WebThe inhume command isn't learnt at a specific level but it does vary between the specialisations. Ninja will learn inhume when they pass the Chunin Test. Mano Rossa will learn it once they have taken the Oath. Hashishim can learn it after they pass the 7th initiation test. AM Assassin will learn it once they have completed The Run. WebDec 3, 2024 · MUDs are many things, but nobody ever accused them of being simple. The main one is the Discworld MUD wiki, which features full lists of things like commands and combat systems, achievements to...

Discworld mud weapons

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WebMaces are a type of weapons on the Discworld MUD that use the fighting.melee.mace skill. For the list of pages about maces see Category:Maces . Weights that are confirmed to be accurate are listed in bold . Links to other weapons tables: Melee ~ Axes Daggers Flails Heavy-swords Misc weapons Polearms Swords Maces ~ Unarmed WebFiresticks are a polearm weapon that can be lit to create both a light source and a flaming weapon. They can be refueled using lamp oil. You can 'whirl' them in a number of patterns.

WebSep 28, 2024 · Known in-game as Sojan, Greenland has been associated with the MUD for most of its history, first logging on while at university in November 1992. At the time, it was known as Discworld 3, one... WebWeapons are used in the Discworld MUD to (typically) kill things, and can be melee, ranged, or both. Weapons can be found in shops, or on players and NPCs. The skill judge can be used to assess the quality of weapons ( vurdere is used for armour), although this must be learnt. All items (95) # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

WebThis is a short baton, the length of which is covered with roughly-carved religious etchings. It has been carved from a single piece of coral, presumably dredged from the clutches of some unsuspecting reef. It looks like it could hold one ritual in its etchings. The etchings are empty and are not dependent on any other part of the serrated baton. Webbehead berserk bob crush guard impale storm track warcry warpaint wildswing Primaries Below is a table comparing each specialization's primaries. Titles External Links The Warriors' Guild on the mud's website Categories: Warriors' Guild Guilds

WebThieves' Guild. The Guild of Thieves, Burglars and Allied Trades is a covert guild based in Ankh-Morpork, although it has branches in Bes Pelargic, Djelibeybi, Genua, Ephebe, Sto Lat, Mad Stoat and Pekan Ford (see also Thieves' Guild guildhall locations ). It is split into five specialisations, each focusing on certain areas of their profession ...

WebWeapons on the Discworld MUD: This list was started in late January, 2003. I have a bonus of 235 in other.evaluating.weapons, so some judge messages may be wrong … undyne the undying animationWebMiscellaneous, or Misc, weapons are items on the Discworld MUD that can be used in combat but do not fit into any of the more common categories. The best ones can be found here . All items (6) # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other B Borogravian bread stick M Misc weapons R Rubber chicken S Senssu fan Sharpened sai V undyne super smash broshttp://discworld.starturtle.net/lpc/playing/guild_ob.c?guild=warrior undyne spear of justiceWebCharms. Charms are a popular item to Remember Place on, as there are many, many different types. They can be "add"ed to, or "remove"d from a charm bracelet, which can hold fifteen charms at once. Note that these are entirely different from the zodiac charms created by the Thousand Dancing Celestial Fates spell, which cannot be added to charm ... undyne the undying coloredWebWeapons, armour, shields and clothing can be enchanted : Enchanted shields, armour and clothing tend to be more durable and reduce less damage inflicted on you. Enchanted weapons are more durable and can deal more damage but can be harder to use (but give more exp when in combat). undyne the undying battle spriteWebCustomizing rooms. Every location on the mud an be referred to as a room. There are some limited ways in which you can influence regular rooms. After some variable time (much faster in the terrains) without a player, a npc or a corpse in the room, it will unload and all changes will be lost. undyne the undying fight gamejoltWebThis article is a stub. You can help Discworld MUD Wiki by expanding it. This is a list of very effective weapons, easily acquired by newbies. These weapons have some or all of the following in common: They are very inexpensive. They are easy to acquire. They are easy to use. Swords. Short sword: Very inexpensive, lightweight, and can be found ... undyne the undying fight remake